Backrooms level 92.

Level @是後室里最危險以及最神秘的樓層之一。 》不安全 》已勘探完全 》無實體 你只有1秒鐘的反應時間,如果你來了,請關上門。 Level @是後室最神秘的樓層之一。直至目前為止,人員對該樓層內容的編寫也僅能通過前M.E.G.科學家 (由於其研究的內容機密性,該研究人員的名字保密)的一封遺書和 ...

Backrooms level 92. Things To Know About Backrooms level 92.

I tried my best to try to model the Liminal Staircase, or Backrooms Level 231, in Blender. In my opinion, I think mine looks the most accurate to the original image, but I’m not trying to sound cocky. Remember, ALWAYS CREDIT PEOPLE’S THINGS ON SKETCHFAB. This one is really accurate and I really don’t want someone to take the credit for this when I made it in the first place ...Level 25 is a positive level in the backrooms [REDACTED]. Level 25 resembles an arcade, run-down arcade music plays in the background of this level. The floor is a sandy tan-red color which is prevalent throughout all sections of the level. Posters can be found on most of the walls featuring popular or well-known games and characters found in the Frontrooms. These posters involve Five Nights ...Level 92 appears to be an infinite hall and stairway, both of which glow crimson red. This level is almost completely devoid of entities. Wanderers that explore this level with more …Level 232, known as the "Field of Forgotten Forts", is the 233rd level of the Backrooms. It is a picturesque yet desolate expanse of countryside scenery, interspersed with abandoned structures. Being pleasantly scenic and devoid of hostile entities, its landscape lends itself well to the establishment of outposts and communities. There is an abundance of natural resources, fertile ground, and ...Many small businesses go through an early growth stage. But after that, you may need to change up your strategies to take the next step. Many small businesses go through an early g...

Level 20 is the 21st level of the Backrooms. Level 20 appears to be a modern, well-ventilated depot that stretches endlessly in all directions. Boxes containing many supplies, along with forklifts, pallet jacks, hand trucks, ladders, stepping stools, service carts, and similar warehouse equipment, are very frequently interspersed throughout the level, though sections devoid of said items do ...

link coi tài liệu của Level 92 - "Crimson Glow"wiki nước ngoài: http://backrooms-wiki.wikidot.com/level-92wiki Việt Nam: vẫn chưa cómở đầu: 0 ...Link wiki Example backrooms footage: Backrooms footage Description: At level 94 you will find a big city, a floating castle and hills covered with grass, but everything here will look artificial, as if someone made it all with their own hands. The city is safe, no entities appear here during the day. It looks like the city is stuck in the 1930s, and everything that happens here looks animated ...

Documenting the levels, entities, objects and phenomena of the Backrooms. You've been here before.Level 22, also known as "Parking Hub", resembles a parking lot garage with multiple floors that stretch for approximately 500 square kilometres. The level is well lit up by fluorescent lights that occasionally buzz, albeit quietly and flicker. Curiously, the level is surrounded by a black abyss of some sorts, which many believe leads to ...Level 998 is a blank, flat plane of a cloud-like composition. These clouds imprinted onto the floor are, for the sake of comparison, akin to a 3D texture or holographic display. Though the clouds may move based on the position and gaze of the individual wanderer — giving the clouds an illusion of depth — it is actually a solid flat surface ... A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of ...

概要. Level 92 N は、低い天井と、寝具で構成された床によって特徴付けられる不安定な屋内空間である。. 室温はおおよそ20℃以上であり、空気は適正湿度よりやや乾燥している。. 蛍光灯や電球が時折ちらつき、室内の静けさに冷房のノイズが響いている ...

Level 149 is the 150 th level of the Backrooms. It was discovered by the Iroquois tribe of The Lost Suns approximately 600 years ago.. Description: Level 149 is an expansive sky filled with floating sand isles that have coconut palms. The level is finite, and it spans over 400 kilometers (250 miles) across in a blob-like shape.

Description:Level 92 appears to be an infinite hall and stairway, both of which glow crimson red. This level is almost completely devoid of entities. players that explore this level with more than one person player become alone in the level, but all player groups that come out say they were at the same level. Once one is in the level, they will appear at the …NextRooms [Backrooms] Level -92. Help and Feedback. ... It’s for my backrooms project i’m creating. In my opinion it looks good and i don’t know what details i can add. NextRooms (1) 1321×810 90.8 KB. 4 Likes. mcr_Gamer2009 (Guy) September 27, 2023, 5:52pm #2. it looks really good ngl i don t think there s much to add tbh. 1 Like ...Thus, anew, the cycle continues. Level 13 's moniker: "Vitrum Madness"―a term familiarized with the level after its discovery―represents a psychological phenomenon that transpires only in Level 13. This phenomenon is dictated by probability, although the state of the person's mind may be an additional factor due to its subconscious essence.Class is a class designation for considerably safe and stable levels. Habitable levels are devoid of environmental hazards and hostile entities and typically possess ample resources to support long-term habitation. As a result, colonies and outposts often thrive within Class Habitable levels. User:Flashcube1999/Level !-!MERCH! https://broogli.creator-spring.com🔥CODE BROOGMAS FOR 10% OFF🔥today I go over level 58 of the backrooms, and it's genuinely the most LIMINAL SPACE a...Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. Read from Entity 1 to Entity 999. ... Entity 18 - "The Beast Gentleman of Level 5" Entity 19 - "The Disease" Entity 20 - "Scits" Entity 21 - "Hook Head" ... Entity 92 - "Ferren" Entity 93 - "Night Stalker Night Stocker" Entity 94 - "Clickers"

Level 2 is a network of utility tunnels constructed out of concrete, sometimes via brick, lightweight metal, and stone, with rusty and malfunctioning pipes lining the walls and/or ceilings. Although antique documents detailed the level as merely one, straight corridor, the number has mysteriously increased since the early 19th century and a ...In 1987, Level 22 was declared a small micronation, becoming independent of any other faction within the other levels of The Backrooms. From then on, the micronation within Level 22 continued to grow rapidly. By 1990, most entrances to Level 22 had been closed by its inhabitants, with this group officially isolating itself and giving itself the ...Level ∞ is an enigmatic plane terminal that appears to extend infinitely. Its windows offer obscured views of the “outside world”, and it is strongly advised to avoid looking through them. This level is notorious for its extreme danger during its nighttime phase. During this period, all the windows turn a mysterious shade of purple and ... The buildings' condition is dirty and dusty, with floors inside the entranceways covered in trash, bottle shards, smoked sigarettes, and dried mud. The roofs of the buildings are filled with aerials and wiring connected to other buildings, handling electricity. The aerials' purpose is underdetermined, as Level 93 is devoid of any form of ... Description. Image Taken By a Wanderer Exploring the Level. Level 92 is a Large Expansive "Building" that Stretches' to Infinity in all Directions, Each room Evokes a feeling of Nostalgia throughout the level, this is a Safe Level with Several Outposts and Settlements, there Is also Supplies Scattered Throughout this Level, There are Several ...Description: Level 13 is a seemingly infinite apartment building with an extremely high number of floors. 1 Within each floor, there are many small residences, each with a number on the door. These numbers are in a system where it lists the floor, the section of the floor, and the apartment number. 2 The current design of the building is similar to that of typical 1980's architecture.

Level ZH 92是后室ZH集群中的第93层。 但好像我永远只是在追随你的步伐,从没有再次见过让我激动的微光啊。(点击进入故事) Level ZH 92在外观上看起来是一座大型的沿海堤坝。该堤坝长大约100千米。中间有河流入海口的水闸,以及有行车的沿海公路。对于沿海的这种大堤来说,总共有三层堤组合而成。

Level 92 [[{{{1}}}]] Level 92 is the 93rd level of the Backrooms. Level 92 is a sprawling deciduous forest that goes on for miles. It is made up of oak, maple, alder, beech, and hickory trees primarily, although there are countless species that can be found deeper inside.Level 291 is the 292nd Level of the Backrooms. Description: Level 291, at the surface, appears to be a large cargo ship floating in a lake surrounded by mountains. It appears to be carrying approx. ~100 TEU shipping containers when viewed from above via drone. However, traversing this boat would reveal that it is an infinite landscape, making ...Do you know how to level a concrete floor? Find out how to level a concrete floor in this article from HowStuffWorks. Advertisement You want to lay some rather nice tiles over the ...Level 2 is a set of maintenance tunnels accompanied by pipes and vents on the walls of the level. Level 2 consists mostly of long winding corridors that span large distances, with turns and intersections being incredibly rare. Level 2's pipes can be heard transporting hot tar throughout other parts of the level. Level 2's hot tar is a mixture of sewage mixed with traces of hot lava that ...Level 0 - Backrooms Level 0: You will spawn an empty, yellow building. Spawn is random, but you will always spawn "in the front" of the map. The key for the exit will be on the far right side (before random spawning). If you have random spawning, you can either wander around and find the ladder or find a dimly lit area.Level 922. The Escherian Stairwell knows only one direction — upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to return back to their original starting point.Description. Level 0.99 heavily resembles its parent level in appearance; it has the same mono-yellow wallpaper, moist carpet, and buzzing lights. What makes Level 0.99 different—and, subsequently, so dangerous—is its unstable structure. When entering Level 0.99, one immediately notice an obvious lack of standard architecture.The Backrooms Wiki - The Backrooms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly ...NOTE: Any joking around about this level's number being the number 69 will not be tolerated.This information is much too important for readers to be acting like twelve-year-olds. Thank you. Level 69 is the 70th Level of the Backrooms: A deserted, infinite highway shrouded in thick fog and pitch darkness. Anyone that finds their way into this level must stay in the car they began in or perish.Hey everyone! WELCOME TO BROOGMASS DAY 1 (LEVEL 0)This is the first day of 13 daily uploads. I hope you're excited for it! This video is all about level 0 in...

An image of an observatory off to the side of a highway. Known as "the West End", Level 91 is a gigantic desert named as such, resembling a mix of Terra's Mojave, Sonoran and Chihuahuan Deserts; hence, this similarity often puzzles wanderers who enter the level into believing it is reality. The desert consists of various desert flora and land ...

"LOCK THE DOORS BEHIND YOU" - The Note in Level 9 Level 9, also known as The Darkened Suburbs, is a Suburban Neighborhood at Night with Houses containing Items. The Streets are the most dangerous part of the Level, and there are Wretches that will guard 6 different Houses. Once you first spawn in, wander around the Neighborhood until you find the Big House at the top of the map. this House ...

Level 592 resembles a common thrift store, with a similar smell of moist carpet as in Level 0. The level is filled with furniture, ripped/dirty clothing, children's toys, fine china, and semi-functional electronics. All signs, logos, and items that should have some sort of imprint or logo or any text are either blotted out or empty. The fluorescent lights in this level flicker at seemingly ...An image of Ash after her alteration. Ash, also known as "The Resident of Level 62," is a former wanderer who nocliped into the backrooms at a young age. She usually wanders around Level 62 and is assumed to be responsible for the disappearances within the level. Ash was reported missing on December 21st, 2018.The Level -50 also known as Train Tracks is the negative 51st level of The Backrooms. As its name shows, Level 50 comprises an infinite path that does not seem to deviate, it has a train track that follows this same path. The train tracks are made of steel and wood, are in good condition and are on a rocky path (although if you go far, the ground will become sandy). There are forests on the ...Level 92是一片由橡树、枫树、桤木、山毛榉和山胡桃树组成的绵延数英里的落叶林,在树林身处更是能找到无数生物。. 在树林边缘,树木的树龄还比较小,而随着探索的深入,周围树木的树龄也慢慢增加,物种也越来越多样。. 除了树林区域外,本层还有丘陵 ... Level 200, generally known as "Ursa Major," due to the nature of the level, is an expansive taiga, with a blueish sky. The stars in the sky move around in a Euclidean manner, moving the same speed as in the Frontrooms, suggesting the level is a planet that's primarily a taiga itself. The name "Ursa Major" refers to how the sky has one ... The Originals are a group of people trapped in the Backrooms throughout the passing of human history. Many famous historical figures who disappeared have ended up in the backrooms and are now part of this group. This group consists of around 50 members. They are nomadic, traveling throughout Level 5 at random intervals.Class is a class designation for considerably safe and stable levels. Habitable levels are devoid of environmental hazards and hostile entities and typically possess ample resources to support long-term habitation. As a result, colonies and outposts often thrive within Class Habitable levels. User:Flashcube1999/Level !-!Description. Level 912 is an enclosed room that is about 4 meters long, 3.5 meters wide, and 2.5 meters high. The level's walls, ceiling, and floor are covered with white wallpaper with no pattern or decoration. The room is overall well-equipped, with furnishings of varying quantity, types, and locations, most of which appear to be white.Navigating the Backrooms, the entities that reside within pose a formidable challenge. These creatures span a spectrum from seemingly harmless to distinctly malevolent, each manifesting unique patterns and intents. Grasping the nature of these entities is vital for survival; an unexpected encounter can swiftly spiral into disarray, terror, or ...Level 573 is the 574 th level of the Backrooms. [] An infamous image of the level. Description [] "The abandoned hospital stood tall and eerie in the outskirts of town, a relic of a bygone era. The building's faded white walls and broken windows spoke of a once thriving establishment now left to decay. At the very top of the hospital, there was ...Description:Level 92 appears to be an infinite hall and stairway, both of which glow crimson red. This level is almost completely devoid of entities. players that explore this level with more than one person player become alone in the level, but all player groups that come out say they were at the same level. Once one is in the level, they will appear at the Stairway. Entities:Entity 4,Entity ...

Level 0.2 is a Sub-Level between Level 0 and Level 1 in The Backrooms created by the group Backrooms Remodeling Co. Level 0.2, without touching anything within the level, appears to be a revamped or "remodeled" version of Level 0. The level appears at first to be improved completely, including dry red carpets, repainted white walls, consistently working Wi-Fi and outlets, and the occasional ...The Backrooms Level 1 is also known as The Habitable Zone.It has a survival difficulty rating of CLASS 1 and is SAFE, SECURE and contains a MINIMAL ENTITY CO...Level -3, colloquially referred to as "Reflections," is an infinite labyrinthine complex comprising crystal clear mirrors, concrete floors, and dimly lit lights.Additionally, the fluorescent lights are known to produce a quiet hum-buzz that increases and decreases its volume at random. The level tends to have a frigid temperature of around 0°C; however, the temperature may rarely drop down to ...Instagram:https://instagram. xfinity gateway solid orange lightgrand rapids street directorymillersport corn festivalb and b chillicothe grand 6 Level 192 is an extensive, labyrinthine structure composed entirely of an amorphous, rotating mass of steel chains. The space one can traverse in the level is dictated purely by the shape created by said chains in each area at a given time, with most spaces being tight, claustrophobic, and occasionally too small for one to properly fit through. Constructed from a sturdy steel alloy, the rusted ...Level 11 is the 12th Level of The Backrooms. This level presumably is an infinite city. Description: Level 11 is a presumably infinite city, populated with buildings, stores, and skyscrapers. This level includes buildings that can be found in a typical city in The Frontrooms.The interiors of these buildings are randomized in structure and furniture; some buildings are empty, whilst others are ... restaurants in rocky mount ncfuneral homes faribault mn Level 101 is either a complete replica of planet Earth or a concrete area with tunnels. This found footage series is documenting the first. The story follows... illinois dmv appt Level 99 is the 100 th level of the Backrooms, twisted and entangled with a collection of levels mainly found in Cluster I, Cluster -I, and potentially a few Anomalous Levels. The level alone is highly anomalous and unstable giving it these properties. ... This is the only way to leave Level 99 without noclipping, ...Level 9 is the 10th level of the Backrooms, and the first level beyond The Main Nine. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. Natural sources of light in the level are scarce, as aside from its permanent lack of daylight, which may serve as an obstacle for ...Level 0.01 is a sub-level located between Level 0 and Level 1 of the Backrooms. Level 0.01 is frequently mistaken for being a legitimate exit back into reality.This level is uncomfortably damp and humid, much more so than Level 0. The level's physical appearance is mundane and somewhat worn down; however, its layout is highly …